State Finder Play

Strategy game which requires a little coordination.


Image of State Finder
Team
  • Alphan Eracar
  • Frederic Risling
  • Daniel Schrenk
  • Inga Strelnikova
  • Max Roschlau
  • Philipp Zorn
Formalismus
State Spaces
Technologie
Phaser.jsTypeScript
Play in browser

A 2D game where you have to move your player with arrows and search the rooms to collect bubbles according to your player’s current state. The goal is to reach the end-state by gathering keys, and you can only gather them if you collect the required amount of bubbles.

A state space is the set of all possible configurations of a system. The goal of the game is to reach the given end-state by realizing a possible configuration by collecting the bubbles and keys (input alphabet). The player can only collect the elements which are allowed in their current state.